My job as an artist is to take the ideas of the production designer, art director, prop designer, or VFX supervisor and turn them into a visual format. My work experience has a broad range of themes and styles all of which change with the vision that is being created. I work primarily in Photoshop and am fast with traditional renderings to get a look down fast before the detailed and finished work begins. I am currently learning MODO so soon I'll have another great tool to help produce production ready files for presentation and manufacturing. My work history is also large. I have been a part of future and retro SCI-FI, vehicle and spacecraft design, props, storyboard & key frame, VFX concepts, miniatures and study models, interior and exterior architecture, environments, maps, aliens, creatures, costumes, robots, set design for stage & live theater presentations, pinup art & photography, and I make a good pot of Joe for the crew.